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MOBA · Riot Games · 5v5

League of Legends

The lighter of the two MOBAs here: five fixed roles, shorter matches and a guided path for new accounts. League suits groups who want strategy and a large cast of characters without the full Dota rulebook.

Official site ↗Practice card

Profile

What it asks of the group

  • Rules to learnOver 160 champions, and each role (top, jungle, mid, bot, support) has its own routine.
  • Aim and controlSkill shots reward aim, while positioning and timing carry more weight.
  • Talking loadDragons, Baron and tower trades need the whole team moving at once.
  • Session flexARAM fits a short evening; Summoner's Rift needs most of an hour with the lobby.
Team size
5v5
Main mode
Summoner's Rift: destroy the enemy Nexus. 25 to 35 minutes by our estimate
Short option
ARAM: one lane, random champions. 20 to 25 minutes by our estimate
Platforms
PC: Windows, with the Riot Vanguard anti-cheat, and macOS
Ranked access
Ranked requires summoner level 30 and 20 owned champions
Price model
Free to play. Champions unlock through play or purchase.
Released
27 October 2009

Opening hours

Where the first evenings go

The client walks new accounts through the basics and bot games. Each player takes one of the five roles and two champions, and map pings carry most of the talking.

ARAM drops the lanes and the jungle: one corridor, random champions, constant fights. It teaches champion kits fast and fills a short evening. Ranked waits until summoner level 30 and 20 owned champions.

Suits

Groups who want a MOBA with fixed roles, and players who learn by trying many characters in ARAM.

Harder for

Linux users, since there is no client, and anyone who wants the board to reset every two minutes.

Compare

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